75s orb hunt on Durable Object WebSockets
Join a room, start a round, race for ember orbs.
Workers + Durable Objects
2–8 players. 75 seconds. Walk over glowing orbs — gold is worth three. Highest score wins. Rematch without leaving the room.
What this shows One Durable Object per room owns the orbs, the scores, and the 75-second clock over hibernating WebSockets.
WASD, tap the floor, or use the pad. The Worker rate-limits create; the room Durable Object hibernates between rounds.
75 seconds. Grab glowing orbs. The gold one is +3. Highest score wins.